Info : Next-gen dev costs to hit $60 million - Guillemot

As the abstruse capabilities of gaming consoles accept added with anniversary consecutive generation, so too has the amount to accomplish amateur for those systems. Current-generation AAA bold development is a cher activity indeed, with Guerrilla Amateur cogent a Dutch bi-weekly that its top-tier PlayStation 3 ballista Killzone 2 amount advancement of $21 million. And according to Ubisoft administrator and CEO Yves Guillemot, that trend will abide with the accession of the abutting bearing of gaming consoles.

Speaking to CNBC, Guillemot said that he believes creating high degree amateur will amount on boilerplate $60 million, due to the added beforehand in technology apprenticed by the abstruse abeyant of the fresh consoles. "The abutting bearing is activity to be so able that arena a bold is activity to be the agnate of arena a CGI cine today," he said. Headcount is acceptable to be addition agency spiking costs, with Ubisoft adage in May that added than 450 bodies are alive on Assassin's Creed 2.

A cardinal of analysts, including Wedbush Morgan Securities' Michael Pachter, accept that the abutting annular of fresh consoles will access in 2013 at the earliest. However, Guillemot believes one agency that could beforehand that window is OnLive's on-demand game-streaming service.

"If somebody comes out with online--if OnLive manages to accomplish this work--we will accept a abutting bearing of systems eventually than currently planned," he said. Ubisoft, forth with Electronic Arts, Take-Two, Warner Bros. Interactive Studios, THQ, and several others, appear that they would abutment the account with fresh amateur back it launches after this year.

Having debuted the publisher's own Wii-based movement sensor during Ubisoft's E3 2009 columnist conference, Guillemot additionally bidding optimism over Microsoft's and Sony's fresh beachcomber of camera-based motion sensing.

"[Microsoft's Project Natal] is one step, but bound they will booty the added footfall [of absolution fresh consoles]--pushed by the environment," he said. "For us, the accepted machines are actual powerful, and we can do high-quality work. I'd like to break with this bearing as continued as possible, but my barter will appetite the best apparatus possible." Guillemot went on to acquaint CNBC that he expects the fresh motion-sensing technology to aggrandize the amount gaming admirers by 20 percent.

Lastly, Ubisoft's foremost controlling addressed the publisher's ambitions in the massively multiplayer online gaming space. According to Guillemot, Ubisoft was outbid by Atari for Star Trek Online developer Cryptic Studios aftermost year, but the administrator is still absorbed in establishing a ballast in the space.

"We apperceive it can be a adversity or a actual assisting business," he said. "It's a allotment of the business we appetite to be in...but we accept to accretion the best abode to invest." Notably, as allotment of Ubisoft's accretion of the Tom Clancy cast in March 2008, Guillemot said that the administrator was absorbed in adapting the aggressive authorization to a massively multiplayer online environment.

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